Difference between revisions of "Ion Effect Computer"
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<big>'''Offensively''':</big> Ion weapons, at 100% effect, deal double their normal damage to shields, with the trade-off of dealing zero damage to blocks. Thus, they make excellent 'opening volley' weapons to break shields for more conventional weapons. They pair well with [[Piercing_Effect_Computer|Piercing]] weapons, which do no damage to shields. | <big>'''Offensively''':</big> Ion weapons, at 100% effect, deal double their normal damage to shields, with the trade-off of dealing zero damage to blocks. Thus, they make excellent 'opening volley' weapons to break shields for more conventional weapons. They pair well with [[Piercing_Effect_Computer|Piercing]] weapons, which do no damage to shields. | ||
− | Alternatively, you may use a less-than-100% effect Ion weapon to deal improved damage to shields and still deal some damage to blocks. Advanced users may consider having an Ion and Piercing system ready to switch in-and-out mid-combat to keep your primary weapon effective throughout the fight. | + | Alternatively, you may use a less-than-100% effect Ion weapon to deal improved damage to shields and still deal some damage to blocks. Advanced users may consider having an Ion and Piercing system ready to switch in-and-out mid-combat to keep your primary weapon effective throughout the fight, or simply un-slot the Ion effect when the enemy shields are down. |
<big>'''Defensively''':</big> Decreases the amount of Shield damage you receive. The effect 'caps' at 60% damage reduction, effectively more than doubling your Shield's strength. As your Shield strength is greatly improved without having literally more HP, this effectively makes your [[Shield-Recharger]]s much more effective as well. Defensive Ion systems do, however, require quite a few blocks to reach this maximum effectiveness, but their value on medium and large ships is immense. | <big>'''Defensively''':</big> Decreases the amount of Shield damage you receive. The effect 'caps' at 60% damage reduction, effectively more than doubling your Shield's strength. As your Shield strength is greatly improved without having literally more HP, this effectively makes your [[Shield-Recharger]]s much more effective as well. Defensive Ion systems do, however, require quite a few blocks to reach this maximum effectiveness, but their value on medium and large ships is immense. |
Revision as of 18:24, 9 April 2017
This page is currently a stub. Please help us out by expanding it. |
Ion Effect Computer | |
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Hit Points | 50 |
Reactor Hit Points | 0 |
Mass | 0.10 |
Luminosity | none |
Data Value (ID) | 466 |
Ion Effect Computers are the controller computer for Ion Effect systems. This effect system can be slaved to a weapon system to deal additional Shield damage at the cost of dealing less Block damage. At maximum effect, the weapon deals double damage to shields, but zero to blocks.
When used defensively, Ion systems act as 'armor' for your Shields, reducing damage taken by up to 60%.
Connecting more modules to the computer will increase the potency of the desired effect.
See Effects and Tertiary Systems for more information.
Usage
Primary Computer | Module |
---|---|
Ion Effect Computer | Ion Effect Module |
Ion Effect Modules much like any other enhancer module are designed to increase the power and effectiveness of its associated system. As an effect system this module will have differing effects depending on whether or not the effect computer is connected to a weapon system.
Offensively: Ion weapons, at 100% effect, deal double their normal damage to shields, with the trade-off of dealing zero damage to blocks. Thus, they make excellent 'opening volley' weapons to break shields for more conventional weapons. They pair well with Piercing weapons, which do no damage to shields.
Alternatively, you may use a less-than-100% effect Ion weapon to deal improved damage to shields and still deal some damage to blocks. Advanced users may consider having an Ion and Piercing system ready to switch in-and-out mid-combat to keep your primary weapon effective throughout the fight, or simply un-slot the Ion effect when the enemy shields are down.
Defensively: Decreases the amount of Shield damage you receive. The effect 'caps' at 60% damage reduction, effectively more than doubling your Shield's strength. As your Shield strength is greatly improved without having literally more HP, this effectively makes your Shield-Rechargers much more effective as well. Defensive Ion systems do, however, require quite a few blocks to reach this maximum effectiveness, but their value on medium and large ships is immense.
While the effect is passive, remember to add it to your hotbar and turn it on before combat begins!
Production
Production Info | |||||
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Produced in a | Advanced Factory | ||||
Requires | To create | ||||
Hylat Capsule | x500 |
Ion Effect Computer | x1 |
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Varat Capsule | x1000 |