Difference between revisions of "Asteroid"

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== Trivia ==
 
== Trivia ==
* Asteroids cannot be inhabited like [[Planet|planets]] or [[Space Station|stations]], but [[Faction Module|Faction Modules]] may be placed on them and the asteroid can then become associated with a [[faction]]. This can allow players to make a weapon [[entity]] that is mobile through the use of [[Effects|Pull/Push effects]] or a [[Support Tool Systems|Push-Pulse System]] and appears neutral, but houses weapons or [[Turret|turrets]].
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* Asteroids cannot be inhabited like [[Planet|planets]] or [[Space Station|stations]], but [[Faction Module|Faction Modules]] may be placed on them and the asteroid can then become associated with a [[faction]]. This can allow players to make a weapon [[entity]] that is mobile through the use of [[Effects|Pull/Push effects]] or a [[Support Tool Systems|Push-Pulse System]] and appears neutral, but houses weapons or [[Turret|turrets]]. While they cannot be truly inhabited, Blocks such as [[Build Block|Build Blocks]], Factories, and [[Undeathinator|Undeathinators]] still function on them, serving as a replacement temporary base to using a [[Planet]]. However, the system cannot be claimed from an Asteroid nor can it be made a Homebase.
 +
 
 
* Asteroids can be moved around using [[Effects|Pull/Push effects]] or a [[Support Tool Systems|Push-Pulse System]] to be utilized as a weapon on its own by being "thrown" towards enemy structures or ships (so long as collision damage is turned on).
 
* Asteroids can be moved around using [[Effects|Pull/Push effects]] or a [[Support Tool Systems|Push-Pulse System]] to be utilized as a weapon on its own by being "thrown" towards enemy structures or ships (so long as collision damage is turned on).
  

Revision as of 21:39, 9 February 2017

Asteroids are highly concentrated deposits of Raw Material found in space orbiting stars. They are harvested with ship-based Salvage Modules.

A purple (Sugil) asteroid featuring deposits of Thrensand Sintyr.

Types

Locations of asteroid belts in a star system, as shown in the Map.

Asteroids are a vital part of mining, and resource acquisition in Starmade. There are eight types of asteroids, each with different mineral, crystal, and ore composition. They are located in asteroid orbital sectors in solar systems. Orbital sectors will have multiple asteroids at the center of them. If all the asteroids are destroyed, new ones will be generated eventually on a sector reload.

It should be noted that as of StarMade v0.198.219, Yellow "Lukrah" asteroids are now similar in colour to Red "Cinnabar" Asteroids at a glance. It is recommended you activate Asteroid navigation markers and use that to aid in finding and differentiating them.

Appearance Mineral Crystal Ore Location Notes
Volcanic Tekt

Tekt.png

Mattise

Mattise Shard Raw.png

Jisper

Jisper Ore Raw.png

Inner belts Also contains Lava.
Icy Dolom

Dolom.png

Hattel

Hattel Shard Raw.png

Hylat

Hylat Ore Raw.png

Outer belts Also contains Ice.
Purple Sugil

Sugil.png

Sintyr

Sintyr Shard Raw.png

Threns

Threns Ore Raw.png

Inner, middle and

outer belts

Also contains Lava.
Blue Larimar

Larimar.png

Rammet

Rammet Shard Raw.png

Sertise

Sertise Ore Raw.png

Outer belts. Most commonly found in the outer belts

of stars.

Up until recently, they were extremely

rare, but are now as plentiful as normal

asteroids.

Exterior is

Red Dirt,

inside is Sandy (Yellow)

Lukrah

Lukrah.png

Bastyn

Bastyn Shard Raw.png

Fertikeen

Fertikeen Ore Raw.png

Inner, middle and

outer belts

Green Varis

Varis.png

Nocx

Nocx Shard Raw.png

Macet

Macet Ore Raw.png

Middle and outer

belts

Also contains Sand and Lava.
Sandy

(Orange)

Chabaz

Chabaz.png

Parseen

Parseen Shard Raw.png

Sapsun

Sapsun Ore Raw.png

Outer belts Also contains Ice.
Sandy (Red) Cinnabar

Cinnabar.png

Varat

Varat Shard Raw.png

Zercaner

Zercaner Ore Raw.png

Middle and outer

belts

Also contains Lava.

Asteroid Spawning

Asteroids spawn throughout star-systems in a very predictable, and structured manner, making it easy to find resources.

AsteroidMap.png

Trivia

  • Asteroids cannot be inhabited like planets or stations, but Faction Modules may be placed on them and the asteroid can then become associated with a faction. This can allow players to make a weapon entity that is mobile through the use of Pull/Push effects or a Push-Pulse System and appears neutral, but houses weapons or turrets. While they cannot be truly inhabited, Blocks such as Build Blocks, Factories, and Undeathinators still function on them, serving as a replacement temporary base to using a Planet. However, the system cannot be claimed from an Asteroid nor can it be made a Homebase.
  • Asteroids can be moved around using Pull/Push effects or a Push-Pulse System to be utilized as a weapon on its own by being "thrown" towards enemy structures or ships (so long as collision damage is turned on).

References

Starmadedock: Asteroid Belts