Difference between revisions of "Heat Effect"
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{{infobox block/Heat Effect}} | {{infobox block/Heat Effect}} | ||
+ | '''{{PAGENAME}}s''' are the enhancer type modules for Heat damage enhancing systems. Connect these modules to a [[Heat Effect Computer]] connected to a weapon system to increase the Heat damage output of that weapon. | ||
==Item Description== | ==Item Description== | ||
Increases Heat damage of a linked weapon. | Increases Heat damage of a linked weapon. | ||
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==Usage== | ==Usage== | ||
− | + | {| class="wikitable" | |
+ | !width="200px" height="30px"|<big>Primary Computer</big> | ||
+ | |- | ||
+ | !style="text-align:center;"| [[Heat Effect Computer]] | ||
+ | |- | ||
+ | |style="text-align:center;"|[[File:Heat Effect Computer.png|link=Heat Effect Computer| 150px]] | ||
+ | |- | ||
+ | !Connection Method | ||
+ | |- | ||
+ | |style="text-align:center;"|<small>Select computer with{{k|select module}}<br/> and connect with {{K|cancel ship movement}}</small> | ||
+ | |} | ||
+ | This is a module type block and is designed to be connected to its associated computer. Modules are often used to create new arrays or enhance existing arrays by adding to the raw block count of the group. To connect simply place the block down on any entity and select its computer with {{K|select module}} and press {{K|connect module}} on it. This will immediately activate the module allowing the desired system to utilize it or gain from its addition. The orientation of module block does not effect the firing direction of the system. | ||
+ | |||
+ | Players should take into account that every module that is added to a system also increases the energy usage of that system. Both [[Weapons|combat]] and [[Support Tool Systems|support]] systems give a unique power multiplier penalty for each new non contiguous array. While [[Effects]] only increase their power requirements with each block connected. | ||
+ | |||
==Related== | ==Related== | ||
− | {{ | + | {{Weapon Navigator}} |
Latest revision as of 23:45, 12 August 2018
This page is currently a stub. Please help us out by expanding it. |
Heat Effect | |
---|---|
Hit Points | 100 |
Reactor Hit Points | 0 |
Mass | 0.1 |
Luminosity | none |
Data Value (ID) | 352 |
Heat Effects are the enhancer type modules for Heat damage enhancing systems. Connect these modules to a Heat Effect Computer connected to a weapon system to increase the Heat damage output of that weapon.
Contents
Item Description
Increases Heat damage of a linked weapon.
Production
Production Info | |||||
---|---|---|---|---|---|
Produced in a | Standard Factory | ||||
Requires | To create | ||||
Zercaner Capsule | x50 |
Heat Effect | x1 |
||
Fertikeen Capsule | x50 |
Usage
Primary Computer |
---|
Heat Effect Computer |
Connection Method |
Select computer withC and connect with V |
This is a module type block and is designed to be connected to its associated computer. Modules are often used to create new arrays or enhance existing arrays by adding to the raw block count of the group. To connect simply place the block down on any entity and select its computer with C and press V on it. This will immediately activate the module allowing the desired system to utilize it or gain from its addition. The orientation of module block does not effect the firing direction of the system.
Players should take into account that every module that is added to a system also increases the energy usage of that system. Both combat and support systems give a unique power multiplier penalty for each new non contiguous array. While Effects only increase their power requirements with each block connected.