Missile Type Mine-Module
From StarMade Wiki
![]() |
This page is currently a stub. Please help us out by expanding it. |
Missile Type Mine-Module | |
---|---|
![]() | |
Hit Points | 100 |
Reactor Hit Points | 0 |
Mass | 0.10 |
Luminosity | none |
Data Value (ID) | 356 |
Missile Type Mine-Modules are Weapon type modules for Mine laying systems. Placing them adjacent to Mine Cores will make the mines laid by this system fire heat-seeking missiles at entities. Only one weapon type module can be used on a system at a time.
Contents
[hide]Item Description
When put right next to a Mine Core, it turns the mine into a long range lock-on missile launcher. Fires constantly and dies when hit by a weapon or a ship.
Production
Production Info | |||||
---|---|---|---|---|---|
Produced in a | Standard Factory | ![]() |
|||
Requires | To create | ||||
Threns Capsule | x500 |
![]() |
Missile Type Mine-Module | x1 |
![]() |
Crystal Composite | x2000 |
![]() |
Usage
Primary Computer |
---|
Mine Core |
![]() |
Connection Method |
Place Adjacent to its computer. |
TBA