Difference between revisions of "Missile Capacity Module"
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| + | {{infobox block | ||
| + | |type=Missile Capacity Module | ||
| + | |hp=100 | ||
| + | |armor=- | ||
| + | |light=no | ||
| + | |dv=362 | ||
| + | }} | ||
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{{Stub}} | {{Stub}} | ||
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| + | '''{{PAGENAME}}s''' are an enhancer type module designed to increase the amount of missiles a entity may have loaded at a given time. The amount of missiles added is based on a mass/module ratio. | ||
==Item Description== | ==Item Description== | ||
| − | Increases the amount of missiles stored. Requires | + | Increases the amount of missiles stored. Requires 20e/s per module by default to function. |
{{production/Missile_Capacity_Module}} | {{production/Missile_Capacity_Module}} | ||
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==Usage== | ==Usage== | ||
TBA | TBA | ||
| − | [[Category:Weapons]] [[Category: | + | ==Related== |
| + | {{Weapon Navigator}} | ||
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| + | [[Category:Weapons]] | ||
| + | [[Category:Weapons]] | ||
Latest revision as of 20:29, 1 September 2025
| Missile Capacity Module | |
|---|---|
![]() | |
| Hit Points | 100 |
| Armor | - |
| Luminosity | no |
| Data Value (ID) | 362 |
| This page is currently a stub. Please help us out by expanding it. |
Missile Capacity Modules are an enhancer type module designed to increase the amount of missiles a entity may have loaded at a given time. The amount of missiles added is based on a mass/module ratio.
Contents
Item Description
Increases the amount of missiles stored. Requires 20e/s per module by default to function.
Production
| Production Info | |||||
|---|---|---|---|---|---|
| Produced in a | Standard Factory | ||||
| Requires | To create | ||||
| Threns Capsule | x50 |
Missile Capacity Module | x1 |
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| Crystal Composite | x50 |
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Usage
TBA
