Difference between revisions of "Kinetic Effect Computer"
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==Related== | ==Related== | ||
− | {{ | + | {{Weapon Navigator}} |
[[Category:Effect]] [[Category:Ship]] | [[Category:Effect]] [[Category:Ship]] |
Revision as of 02:53, 27 July 2018
This page is currently a stub. Please help us out by expanding it. |
Kinetic Effect Computer | |
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Hit Points | 100 |
Reactor Hit Points | 0 |
Mass | 0.10 |
Luminosity | none |
Data Value (ID) | 353 |
Kinetic Effect Computers are the main terminals for Kinetic damage enhancing systems. Connecting them to a Weapon system will increase the amount of kinetic damage that that weapon deals based on a master/slave module ratio. The closer to a 1/1 ratio players get the more damage is added at the cost of increased power usage.
Contents
Item Description
Increases Kinetic damage of a linked weapon.
Production
Production Info | |||||
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Produced in a | Standard Factory | ||||
Requires | To create | ||||
Hylat Capsule | x250 |
Kinetic Effect Computer | x1 |
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Fertikeen Capsule | x250 |
Usage
Primary Module |
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Kinetic Effect |
TBA