Difference between revisions of "Kinetic Effect Computer"
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Revision as of 19:36, 1 September 2025
| Kinetic Effect Computer | |
|---|---|
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| Hit Points | 250 |
| Armor | - |
| Luminosity | no |
| Data Value (ID) | 353 |
| This page is currently a stub. Please help us out by expanding it. |
Kinetic Effect Computers are the main terminals for Kinetic damage enhancing systems. Connecting them to a Weapon system will increase the amount of kinetic damage that that weapon deals based on a master/slave module ratio. The closer to a 1/1 ratio players get the more damage is added at the cost of increased power usage.
Contents
Item Description
Increases Kinetic damage of a linked weapon.
Production
| Production Info | |||||
|---|---|---|---|---|---|
| Produced in a | Standard Factory | ||||
| Requires | To create | ||||
| Hylat Capsule | x250 |
Kinetic Effect Computer | x1 |
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| Fertikeen Capsule | x250 |
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Usage
| Primary Computer | Primary Module | ||
|---|---|---|---|
| Cannon Computer | Missile Computer | Damage Beam Computer | Kinetic Effect |
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| Connection Method | Connection Method | ||
| Select weapon computer withC and connect with V |
Select computer withC and connect with V | ||
TBA




