Difference between revisions of "Shootout Rail"
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{{infobox block/Shootout_Rail}} | {{infobox block/Shootout_Rail}} | ||
− | + | '''Shootout Rails''' are special intangible rails blocks capable of shooting docked ships out at great speeds, undocking them in the process. Extremely useful in carriers in [[Fleets]]. | |
+ | ==Item Description== | ||
Shootout Rail blocks will automatically un-dock an entity that moves over it. | Shootout Rail blocks will automatically un-dock an entity that moves over it. | ||
{{production/Shootout_Rail}} | {{production/Shootout_Rail}} | ||
− | + | ==Usage== | |
+ | TBA | ||
+ | ==Related== | ||
+ | {{Docking Navigator}} | ||
[[Category:Docking]] [[Category:General]] | [[Category:Docking]] [[Category:General]] |
Revision as of 07:38, 2 September 2017
This page is currently a stub. Please help us out by expanding it. |
Shootout Rail | |
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Hit Points | 100 |
Reactor Hit Points | 0 |
Mass | 0.05 |
Luminosity | none |
Data Value (ID) | 939 |
Shootout Rails are special intangible rails blocks capable of shooting docked ships out at great speeds, undocking them in the process. Extremely useful in carriers in Fleets.
Contents
Item Description
Shootout Rail blocks will automatically un-dock an entity that moves over it.
Production
Production Info | |||||
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Produced in a | Advanced Factory | ||||
Requires | To create | ||||
Sintyr Capsule | x10 |
Shootout Rail | x1 |
Usage
TBA