Missile Capacity Module

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Revision as of 23:59, 12 August 2018 by Crimson-Artist (talk | contribs) (added header)

Missile Capacity Module
Missile Capacity Module.png
Hit Points100
Reactor Hit Points0
Mass0.10
Luminositynone
Data Value (ID)362

Missile Capacity Modules are an enhancer type module designed to increase the amount of missiles a entity may have loaded at a given time. The amount of missiles added is based on a mass/module ratio.

Item Description

Increases the amount of missiles stored. Requires power to function.

Production

Production Info
Produced in a Standard Factory Standard Factory.png
RequiresTo create
Threns Capsule
x50
Threns Capsule.png Missile Capacity Module
x1
Missile Capacity Module.png
Crystal Composite
x50
Crystal Composite.png

Usage

TBA

Related

Weapons
Cannon ComputerCannon Computer.pngCannon BarrelCannon Barrel.pngDamage Beam ComputerDamage Beam Computer.pngDamage Beam ModuleDamage Beam Module.pngMissile ComputerMissile Computer.pngMissile TubeMissile Tube.pngMissile Capacity ModuleMissile Capacity Module.pngWarheadWarhead.png
Effects EM Effect ComputerEM Effect Computer.pngEM EffectEM Effect.pngHeat Effect ComputerHeat Effect Computer.pngHeat EffectHeat Effect.pngKinetic Effect ComputerKinetic Effect Computer.pngKinetic EffectKinetic Effect.png
Mines Allied AI Mine-ModuleAllied AI Mine-Module.pngCannon Type Mine-ModuleCannon Type Mine-Module.pngMine CoreMine Core.pngMine LayerMine Layer.pngMissile Type Mine-ModuleMissile Type Mine-Module.pngPersonal AI Mine-ModulePersonal AI Mine-Module.pngProximity Type Mine-ModuleProximity Type Mine-Module.pngStealth Mine-ModuleStealth Mine-Module.pngStrength Mine-ModuleStrength Mine-Module.png