Proximity Type Mine-Module

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Revision as of 14:09, 28 July 2018 by Crimson-Artist (talk | contribs) (added header, item description, usage, navigator)

Proximity Type Mine-Module
Proximity Type Mine-Module.png
Hit Points100
Reactor Hit Points0
Mass0.10
Luminositynone
Data Value (ID)358

Proximity Type Mine-Modules are Weapon type modules for Mine laying systems. Placing them adjacent to Mine Cores will make the mines laid by this system become highly explosive and will pursue entities that get within its range. Only one weapon type module can be used on a system at a time.

Item Description

When put right next to a Mine Core, it turns the mine into a short range moving proximity mine. Fires once when activated.

Production

Production Info
Produced in a Standard Factory Standard Factory.png
RequiresTo create
Threns Capsule
x500
Threns Capsule.png Proximity Type Mine-Module
x1
Proximity Type Mine-Module.png
Crystal Composite
x2000
Crystal Composite.png

Usage

Primary Computer
Mine Core
Mine Core.png

TBA

Related

Weapons
Cannon ComputerCannon Computer.pngCannon BarrelCannon Barrel.pngDamage Beam ComputerDamage Beam Computer.pngDamage Beam ModuleDamage Beam Module.pngMissile ComputerMissile Computer.pngMissile TubeMissile Tube.pngMissile Capacity ModuleMissile Capacity Module.pngWarheadWarhead.png
Effects EM Effect ComputerEM Effect Computer.pngEM EffectEM Effect.pngHeat Effect ComputerHeat Effect Computer.pngHeat EffectHeat Effect.pngKinetic Effect ComputerKinetic Effect Computer.pngKinetic EffectKinetic Effect.png
Mines Allied AI Mine-ModuleAllied AI Mine-Module.pngCannon Type Mine-ModuleCannon Type Mine-Module.pngMine CoreMine Core.pngMine LayerMine Layer.pngMissile Type Mine-ModuleMissile Type Mine-Module.pngPersonal AI Mine-ModulePersonal AI Mine-Module.pngProximity Type Mine-ModuleProximity Type Mine-Module.pngStealth Mine-ModuleStealth Mine-Module.pngStrength Mine-ModuleStrength Mine-Module.png