Difference between revisions of "Rail Docker"

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{{Stub}}
 
 
{{infobox block/Rail_Docker}}
 
{{infobox block/Rail_Docker}}
 
'''Rail Dockers''' are basic docking units designed to allow ships to dock to any rail system block on another entity. These blocks are '''Required''' in order to enable one ship to dock to another.
 
'''Rail Dockers''' are basic docking units designed to allow ships to dock to any rail system block on another entity. These blocks are '''Required''' in order to enable one ship to dock to another.
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==Usage==
 
==Usage==
 
{| class="wikitable"
 
{| class="wikitable"
!colspan="4" width="200px" height="30px"|<big>Dockable Modules</big> ||colspan="2" style="border-left: solid 2px;"|<big>Transfer only Modules</big>  
+
!colspan="6" width="200px" height="30px"|<big>Dockable Modules</big> ||colspan="2" style="border-left: solid 2px;"|<big>Transfer only Modules</big>  
 
|-
 
|-
! [[Rail Basic]] || [[Rail Rotator Clock Wise]] ||[[Rail Rotator Counter Clock Wise]] ||[[Rail Turret Axis]] ||style="border-left: solid 2px;"| [[Pickup Rail]] || [[Shootout Rail]]
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! [[Rail Basic]] || [[Rail Rotator Clock Wise]] ||[[Rail Rotator Counter Clock Wise]] ||[[Rail Load]] || [[Rail Unload]]||[[Rail Turret Axis]] ||style="border-left: solid 2px;"| [[Pickup Rail]] || [[Shootout Rail]]
 
|-
 
|-
|style="text-align:center;"|[[File:Rail Basic.png|link=Rail Basic| 150px]]|| style="text-align:center;"|[[File:Rail Rotator Clock Wise.png|link=Rail Rotator Clock Wise| 150px]]|| style="text-align:center;"|[[File:Rail Rotator Counter Clock Wise.png|link=Rail Rotator Counter Clock Wise| 150px]] ||style="text-align:center;"|[[File:Rail Turret Axis.png|link=Rail Turret Axis| 150px]] ||style="border-left: solid 2px; text-align:center;"|[[File:Pickup Rail.png|link=Pickup Rail| 150px]] ||style="text-align:center;"|[[File:Shootout Rail.png|link=Shootout Rail| 150px]]
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|style="text-align:center;"|[[File:Rail Basic.png|link=Rail Basic| 150px]]|| style="text-align:center;"|[[File:Rail Rotator Clock Wise.png|link=Rail Rotator Clock Wise| 150px]]|| style="text-align:center;"|[[File:Rail Rotator Counter Clock Wise.png|link=Rail Rotator Counter Clock Wise| 150px]] || style="text-align:center;"|[[File:Rail Load.png|link=Rail Load| 150px]]||  style="text-align:center;"|[[File:Rail Unload.png|link=Rail Unload| 150px]] ||style="text-align:center;"|[[File:Rail Turret Axis.png|link=Rail Turret Axis| 150px]] ||style="border-left: solid 2px; text-align:center;"|[[File:Pickup Rail.png|link=Pickup Rail| 150px]] ||style="text-align:center;"|[[File:Shootout Rail.png|link=Shootout Rail| 150px]]
 
|}
 
|}
TBA
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Rail Dockers are the primary device needed for ships to make use of the rail docking system. Due to the nature of docking only ships can make use of this block, [[Space Station]]s and Asteroid bases may only use them cosmetically. Once placed on a ship then players will be able to place it on their flight mode hot bar via the weapons menu ({{K|weapon menu}}). When selected pressing {{K|attack}} will fire a short ranged beam similar to a [[Damage Beam Computer|damage beam]] or a core activation beam. To initiate a docking sequence this beam must hit a valid rail block such as a [[Rail Basic]]. Players can place more than one rail docker on a ship to allow it to dock in different directions.
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 +
The arrow on the "Face" of the rail docker dictates the direction a ship will dock in. When players initiates a docking sequence to a rail block the direction and orientation of the rail docker will correspond with the direction and orientation of the rail block. The design of the player's ship also plays a large part in a docking sequence. If the rail docker is placed in such a way that will cause either the ship or the receiving entity to clip into each other the game will invalidate the docking sequence. However if there is no obstructions then a ship will suddenly teleport onto the rail block.
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===Logic Functions===
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Much like the other rail blocks Rail Dockers also have some logic functionality. If a [[Activation Module]] is place adjacent to it the rail docker will emit a <span style="color: cornflowerblue">high</span> signal(ON) when a ship has used that particular docker to dock and send a <span style="color: orange">low</span> signal(OFF) when not docked. Rail Dockers can also forcibly undock a docked ship if a <span style="color: cornflowerblue">high</span> signal is sent to it via logic connections.
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==Related==
 
==Related==
 
{{Docking Navigator}}
 
{{Docking Navigator}}
 
[[Category:Docking]] [[Category:General]]
 
[[Category:Docking]] [[Category:General]]

Revision as of 08:17, 2 September 2017

Rail Docker
Rail Docker.png
Hit Points100
Reactor Hit Points0
Mass0.10
Luminositynone
Data Value (ID)663

Rail Dockers are basic docking units designed to allow ships to dock to any rail system block on another entity. These blocks are Required in order to enable one ship to dock to another.

Item Description

"This is a rail docking module. It is used to dock to a basic rail, a rail rotator, or a Rail Turret Axis. The arrow on its top side works like a magnet aligning itself with the arrow on the block you are docking to. For each docker you can set a docking beam from within your weapon panel. There is no restriction to the size and mass in docking, except overlapping areas are not allowed."

Production

Production Info
Produced in a Standard Factory Standard Factory.png
RequiresTo create
Jisper Capsule
x25
Jisper Capsule.png Rail Docker
x1
Rail Docker.png
Alloyed Metal Mesh
x25
Alloyed Metal Mesh.png

Usage

Dockable Modules Transfer only Modules
Rail Basic Rail Rotator Clock Wise Rail Rotator Counter Clock Wise Rail Load Rail Unload Rail Turret Axis Pickup Rail Shootout Rail
Rail Basic.png Rail Rotator Clock Wise.png Rail Rotator Counter Clock Wise.png Rail Load.png Rail Unload.png Rail Turret Axis.png Pickup Rail.png Shootout Rail.png

Rail Dockers are the primary device needed for ships to make use of the rail docking system. Due to the nature of docking only ships can make use of this block, Space Stations and Asteroid bases may only use them cosmetically. Once placed on a ship then players will be able to place it on their flight mode hot bar via the weapons menu (G). When selected pressing Left Click will fire a short ranged beam similar to a damage beam or a core activation beam. To initiate a docking sequence this beam must hit a valid rail block such as a Rail Basic. Players can place more than one rail docker on a ship to allow it to dock in different directions.

The arrow on the "Face" of the rail docker dictates the direction a ship will dock in. When players initiates a docking sequence to a rail block the direction and orientation of the rail docker will correspond with the direction and orientation of the rail block. The design of the player's ship also plays a large part in a docking sequence. If the rail docker is placed in such a way that will cause either the ship or the receiving entity to clip into each other the game will invalidate the docking sequence. However if there is no obstructions then a ship will suddenly teleport onto the rail block.

Logic Functions

Much like the other rail blocks Rail Dockers also have some logic functionality. If a Activation Module is place adjacent to it the rail docker will emit a high signal(ON) when a ship has used that particular docker to dock and send a low signal(OFF) when not docked. Rail Dockers can also forcibly undock a docked ship if a high signal is sent to it via logic connections.

Related

Docking
Rail BasicRail Basic.pngRail DockerRail Docker.pngRail LoadRail Load.pngRail Mass EnhancerRail Mass Enhancer.pngRail Rotator Clock WiseRail Rotator Clock Wise.pngRail Rotator Counter Clock WiseRail Rotator Counter Clock Wise.pngRail Speed ControllerRail Speed Controller.pngRail Turret AxisRail Turret Axis.pngRail UnloadRail Unload.pngPickup PointPickup Point.pngPickup RailPickup Rail.pngShootout RailShootout Rail.png