Explosive Effect Module

From StarMade Wiki
Explosive Effect Module
Explosive Effect Module.png
Hit Points100
Reactor Hit Points0
Mass0.10
Luminositynone
Data Value (ID)421

Explosive Effect Modules are the enhancer modules for Explosive Effect systems. This effect system can either add Area-of-Effect damage to a weapon system or add momentum defense to a ship. Connecting this module to its computer will increase the potency of the desired effect.

Item Description

"Connects to its Computer"

Production

Production Info
Produced in a Advanced Factory Advanced Factory.png
RequiresTo create
Jisper Capsule
x50
Jisper Capsule.png Explosive Effect Module
x1
Explosive Effect Module.png
Sintyr Capsule
x100
Sintyr Capsule.png

Usage

Primary Computer
Explosive Effect Computer
Explosive Effect Computer.png

Place this module on a structure and connect it to its appropriate computer to either enable that system or enhance an existing one.

Explosive Effect Modules much like any other enhancer module are designed to increase the power and effectiveness of its associated system. As an effect system this module will have differing effects depending on whether or not the effect computer is connected to a weapon system.

Offensively: Increasing the module count ratio on an Explosive enhanced weapon will increase the amount of damage dealt to blocks surrounding a weapons point of impact. The area-of-effect damage is proportional to the weapon's damage output. Larger weapon arrays will deal significantly more area-of-effect damage. The module count ratio can be seen in the Weapons menu.

Defensively:Increasing the mass-to-module ratio on a ship will increase its resistance to momentum altering effects such push, pull, and stop. At max efficiency (100%) a ship will be completely immune to momentum damage.