Difference between revisions of "Template:Production/Sintyr Capsule"
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{{mfg | {{mfg | ||
|using=Capsule Refinery | |using=Capsule Refinery | ||
− | |it1=Raw | + | |it1=Sintyr Shard Raw |
|ic1=1 | |ic1=1 | ||
− | |ot1=Sintyr Capsule | + | |ot1= Crystal Composite |
+ | |oc1=10 | ||
+ | |ot2=Sintyr Capsule | ||
+ | |oc2=5 | ||
}} | }} | ||
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|- | |- | ||
|[[Sintyr_Charged_Circuit|Sintyr Charged Circuit]]||[[File:Sintyr_Charged_Circuit.png|Sintyr Charged Circuit|center|50px]] || style="text-align:center" | x10 | |[[Sintyr_Charged_Circuit|Sintyr Charged Circuit]]||[[File:Sintyr_Charged_Circuit.png|Sintyr Charged Circuit|center|50px]] || style="text-align:center" | x10 | ||
− | |||
− | |||
|- | |- | ||
|[[Pickup_Point|Pickup Point]]||[[File:Pickup_Point.png|Pickup Point|center|50px]] || style="text-align:center" | x10 | |[[Pickup_Point|Pickup Point]]||[[File:Pickup_Point.png|Pickup Point|center|50px]] || style="text-align:center" | x10 | ||
− | |||
− | |||
|- | |- | ||
|[[Shootout_Rail|Shootout Rail]]||[[File:Shootout_Rail.png|Shootout Rail|center|50px]] || style="text-align:center" | x10 | |[[Shootout_Rail|Shootout Rail]]||[[File:Shootout_Rail.png|Shootout Rail|center|50px]] || style="text-align:center" | x10 |
Latest revision as of 11:07, 6 May 2018
Production
Production Info | |||||
---|---|---|---|---|---|
Produced in a | Capsule Refinery | ||||
Requires | To create | ||||
Sintyr Shard Raw | x1 |
Crystal Composite | x10 |
||
Sintyr Capsule | x5 |
Resource
This element is used in the production of:
Factory | Creates | Amount used | |
---|---|---|---|
Basic Factory | |||
Sintyr Crystal | x5 | ||
Orange Rod Light | x1 | ||
Standard Factory | |||
Docking Enhancer | x25 | ||
Sintyr Circuit | x5 | ||
Shipyard Core Anchor | x20 | ||
Rail Basic | x10 | ||
Shipyard Module | x20 | ||
Docking Module | x50 | ||
Rail Rotator Counter Clock Wise | x10 | ||
Shipyard Computer | x500 | ||
Rail Rotator Clock Wise | x10 | ||
Rail Mass Enhancer | x10 | ||
Advanced Factory | |||
Rail Turret Axis | x10 | ||
Rail Speed Controller | x25 | ||
Pickup Rail | x10 | ||
Explosive Effect Module | x50 | ||
Sintyr Charged Circuit | x10 | ||
Pickup Point | x10 | ||
Shootout Rail | x10 | ||
Explosive Effect Computer | x500 |