Difference between revisions of "Trade Network"
From StarMade Wiki
(makin a stub) |
(added navigator) |
||
(One intermediate revision by the same user not shown) | |||
Line 4: | Line 4: | ||
If properly managed, this network can be a convenient (though not always reliable) source for large quantities of [[resources]] and [[production]] components. | If properly managed, this network can be a convenient (though not always reliable) source for large quantities of [[resources]] and [[production]] components. | ||
+ | {{Game Mechanics Navigator}} | ||
+ | [[Category:Articles]] | ||
+ | [[Category:Game Mechanics]] |
Latest revision as of 21:32, 13 May 2018
This page is currently a stub. Please help us out by expanding it. |
The Trade Network allows players to connect their player-owned shops to a network that allows fast and simple trade with NPC Factions and other player shops connected to the network.
If properly managed, this network can be a convenient (though not always reliable) source for large quantities of resources and production components.
Game Mechanics |
---|
Build Mode • Credit • Defense Systems • Docking/Rails • Doors • Effects • Faction • Fleets • Flight Mode • Linking • Logic Signals • Map • Player • Player Items • Production • Propulsion Systems • Reactors • Reactor Chambers • Resources • Shipyards • Shops • Space Station • Support Tool Systems • Trade Network • Warp Gate • Weapons |