Difference between revisions of "Pull Effect Computer"
From StarMade Wiki
(Bot created) |
m (rollbackEdits.php mass rollback) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Stub}} | {{Stub}} | ||
{{infobox block/Pull_Effect_Computer}} | {{infobox block/Pull_Effect_Computer}} | ||
+ | '''{{PAGENAME}}s''' are the controller computer for [[Pull Effect Module|Pull Effect]] systems. The functionality of this system changes depending on whether or not it is linked to a weapon system. If it is slaved to a weapon system it converts weapon damage to pull momentum, pulling targets toward the attacker. If not then it can be used to apply a sudden reverse thrust to ships. | ||
− | + | See [[Effects]] and [[Weapon Systems#Tertiary Systems|Tertiary Systems]] for more information. | |
− | |||
{{production/Pull_Effect_Computer}} | {{production/Pull_Effect_Computer}} | ||
− | + | ==Usage== | |
+ | {| class="wikitable" | ||
+ | !colspan="2" width="200px" height="30px"|<big>Primary Module</big> | ||
+ | |- | ||
+ | !colspan="2" style="text-align:center;"| [[Pull Effect Module]] | ||
+ | |- | ||
+ | |colspan="2" style="text-align:center;"|[[File:Pull Effect Module.png|link=Pull Effect Module| 150px]] | ||
+ | |- | ||
+ | !colspan="2" width="200px" height="30px"|<big>System Properties</big> | ||
+ | |- | ||
+ | !Offensive Effect!! Defensive Effect | ||
+ | |- | ||
+ | |style="text-align:center;" height="40px"| ''Adds Pull momentum<br/>effect to weapons'' ||style="text-align:center;"| ''Applies Reverse <br/>thrust to a ship'' | ||
+ | |} | ||
+ | Place this module on a structure and connect it to its appropriate computer to either enable that system or enhance an existing one. | ||
+ | ===Offensive Effect=== | ||
+ | TBA | ||
+ | ===Defensive Effect=== | ||
+ | TBA | ||
+ | ==Related== | ||
+ | {{Effects Navigator}} | ||
[[Category:Effect]] [[Category:Ship]] | [[Category:Effect]] [[Category:Ship]] |
Latest revision as of 11:06, 6 May 2018
This page is currently a stub. Please help us out by expanding it. |
Pull Effect Computer | |
---|---|
Hit Points | 50 |
Reactor Hit Points | 0 |
Mass | 0.10 |
Luminosity | none |
Data Value (ID) | 464 |
Pull Effect Computers are the controller computer for Pull Effect systems. The functionality of this system changes depending on whether or not it is linked to a weapon system. If it is slaved to a weapon system it converts weapon damage to pull momentum, pulling targets toward the attacker. If not then it can be used to apply a sudden reverse thrust to ships.
See Effects and Tertiary Systems for more information.
Production
Production Info | |||||
---|---|---|---|---|---|
Produced in a | Advanced Factory | ||||
Requires | To create | ||||
Zercaner Capsule | x500 |
Pull Effect Computer | x1 |
||
Mattise Capsule | x1000 |
Usage
Primary Module | |
---|---|
Pull Effect Module | |
System Properties | |
Offensive Effect | Defensive Effect |
Adds Pull momentum effect to weapons |
Applies Reverse thrust to a ship |
Place this module on a structure and connect it to its appropriate computer to either enable that system or enhance an existing one.
Offensive Effect
TBA
Defensive Effect
TBA