Difference between revisions of "Ion Effect Computer"

From StarMade Wiki
(minor grammar tweaks)
m (rollbackEdits.php mass rollback)
 
(One intermediate revision by one other user not shown)
(No difference)

Latest revision as of 11:07, 6 May 2018

Ion Effect Computer
Ion Effect Computer.png
Hit Points50
Reactor Hit Points0
Mass0.10
Luminositynone
Data Value (ID)466

Ion Effect Computers are the controller computer for Ion Effect systems. The functionality of this system changes depending on whether or not it is linked to a weapon system. If it is slaved to a weapon system it add additional shield damage, at maximum ratio all damage is converted to shield damage. If not then it can be used to give an entity a defense against shield damage effects.

See Effects and Tertiary Systems for more information.

Production

Production Info
Produced in a Advanced Factory Advanced Factory.png
RequiresTo create
Hylat Capsule
x500
Hylat Capsule.png Ion Effect Computer
x1
Ion Effect Computer.png
Varat Capsule
x1000
Varat Capsule.png

Usage

Primary Module
Ion Effect Module
Ion Effect Module.png
System Properties
Offensive Effect Defensive Effect
Adds Shield Damage
effect to weapons
Adds Shield Damage
defense to entity

Ion Effect Modules much like any other enhancer module are designed to increase the power and effectiveness of its associated system. As an effect system this module will have differing effects depending on whether or not the effect computer is connected to a weapon system.

Offensive Effect

Ion weapons, at 100% effect, deal double their normal damage to shields, with the trade-off of dealing zero damage to blocks. Thus, they make excellent 'opening volley' weapons to break shields for more conventional weapons. They pair well with Piercing weapons, which do no damage to shields.

Alternatively, you may use a less-than-100% effect Ion weapon to deal improved damage to shields and still deal some damage to blocks. Advanced users may consider having an Ion and Piercing system ready to switch in-and-out mid-combat to keep your primary weapon effective throughout the fight, or simply un-slot the Ion effect when the enemy shields are down.

Defensive Effect

Decreases the amount of Shield damage you receive. The effect 'caps' at 60% damage reduction, effectively more than doubling your Shield's strength. As your Shield strength is greatly improved without having literally more HP, this effectively makes your Shield-Rechargers much more effective as well. Defensive Ion systems do, however, require quite a few blocks to reach this maximum effectiveness, but their value on medium and large ships is immense.

While the effect is passive, remember to add it to your hotbar and turn it on before combat begins!

Related

Effects
EMP Effect ComputerEMP Effect Computer.png | EMP Effect ModuleEMP Effect Module.png | Explosive Effect ComputerExplosive Effect Computer.png | Explosive Effect ModuleExplosive Effect Module.png | Ion Effect ComputerIon Effect Computer.png | Ion Effect ModuleIon Effect Module.png | Overdrive Effect ComputerOverdrive Effect Computer.png | Overdrive Effect ModuleOverdrive Effect Module.png | Piercing Effect ComputerPiercing Effect Computer.png | Piercing Effect ModulePiercing Effect Module.png | Pull Effect ComputerPull Effect Computer.png | Pull Effect ModulePull Effect Module.png | Punch-Through Effect ComputerPunch-Through Effect Computer.png | Punch-Through Effect ModulePunch-Through Effect Module.png | Push Effect ComputerPush Effect Computer.png | Push Effect ModulePush Effect Module.png | Stop Effect ComputerStop Effect Computer.png | Stop Effect ModuleStop Effect Module.png