Difference between revisions of "Space Station"
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− | Space Stations are stationary structures which may be found or [[Player Stations#Building|built]] in space and can play a variety of roles including, but not limited to: docking, storage, combat platforms, safe havens and even platforms for roleplaying. The possibilities are endless. | + | Space Stations are stationary structures which may be found or [[Player Stations#Building|built]] in space and can play a variety of roles including, but not limited to: docking, storage, combat platforms, safe havens and even platforms for roleplaying. The possibilities are endless. There are three categories of stations, based on ownership and faction relations: [[Player Stations]], [[Neutral Stations]] and [[Pirate Stations]]. |
==Related== | ==Related== | ||
{{Game Mechanics Navigator}} | {{Game Mechanics Navigator}} | ||
[[Category:SpaceStation]] | [[Category:SpaceStation]] | ||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] |
Revision as of 05:18, 19 April 2017
This page is currently a stub. Please help us out by expanding it. |
Space Stations are stationary structures which may be found or built in space and can play a variety of roles including, but not limited to: docking, storage, combat platforms, safe havens and even platforms for roleplaying. The possibilities are endless. There are three categories of stations, based on ownership and faction relations: Player Stations, Neutral Stations and Pirate Stations.
Related
Game Mechanics |
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Build Mode • Credit • Defense Systems • Docking/Rails • Doors • Effects • Faction • Fleets • Flight Mode • Linking • Logic Signals • Map • Player • Player Items • Production • Propulsion Systems • Reactors • Reactor Chambers • Resources • Shipyards • Shops • Space Station • Support Tool Systems • Trade Network • Warp Gate • Weapons |