Difference between revisions of "Space Station"
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===Trading Guild Stations=== | ===Trading Guild Stations=== | ||
− | These stations belong to the [[Trading Guild]]. While the trading guild will protect them they are not treated the same as [[Shop]]s and players cannot purchase blocks from them. They are mostly for decoration and exploration. Certain stations have areas that cannot be accessed as the station is under faction protection and may not contain [[ | + | These stations belong to the [[Trading Guild]]. While the trading guild will protect them they are not treated the same as [[Shop]]s and players cannot purchase blocks from them. They are mostly for decoration and exploration. Certain stations have areas that cannot be accessed as the station is under faction protection and may not contain [[Public Permission Module]]s. |
{| class="wikitable" | {| class="wikitable" | ||
!colspan="2"|Station || Builder Name(s) || Original Blueprint name | !colspan="2"|Station || Builder Name(s) || Original Blueprint name |
Revision as of 01:44, 21 April 2017
This page is currently a stub. Please help us out by expanding it. |
Space Stations are stationary structures which may be found or built in space and can play a variety of roles including, but not limited to: docking, storage, combat platforms, safe havens and even platforms for roleplaying. The possibilities are endless. There are three categories of stations, based on ownership and faction relations: Player Stations, Derelict Stations and Pirate Stations.
Contents
Overview
TBA
Randomly Generated Stations
As players explore the universe they will inevitably encounter numerous naturally generated space stations littered throughout the various systems. Every System has many sectors that are dedicated to spawning in one of 15 pre-built space stations. Ownership of these 15 stations are divided up between the Trading Guild, the Pirates (As of Version 0.199.472 is still a separate faction from the Scavengers), and being abandoned. Depending on the faction affiliation of the station players will have different ways to interact with them. Each Station was designed and built by a member of the StarMade Community and were voted on in an Official Station Contest.
Discovering the location of any of these stations can either be done through blind exploration or using a Scanner to map out the entire system. Sectors that contain a space station will be marked with a icon. However these icon does not indicate what kind of station it is and highlighting the station icon on the map will label it as "Undiscovered Station". The only way to find out is for players to fly to the sector and discover for themselves.
Trading Guild Stations
These stations belong to the Trading Guild. While the trading guild will protect them they are not treated the same as Shops and players cannot purchase blocks from them. They are mostly for decoration and exploration. Certain stations have areas that cannot be accessed as the station is under faction protection and may not contain Public Permission Modules.
Station | Builder Name(s) | Original Blueprint name | |
---|---|---|---|
Trade Station Alpha | Dalmont | Outpost | |
Trade Station Beta | Maranello | SpacePort | |
Trade Station Delta | Criss (aka Vanhelzing) |
Trade Hub | |
Trade Station Eta | Skylord Luke (aka tenk11kamikaza) |
Contest_TradingGuild_Station | |
Trade Station Gamma | Zeno9141 | Refueling Station |
Pirate Stations
These stations belong to the Pirates. Pirates are a hostile faction that will attack the player on site. Prior to the formal introduction of the Scavengers in version 0.199.349, pirates were the primary enemy faction. Their stations still exist and will spawn as of Version 0.199.472. These stations will always be hostile to players and will attack them on site with their turrets.
If players are close to any of these stations they will periodically send out raid fleets to attack the player at their current location. To "Destroy" these stations players must aim for the Faction Module hidden somewhere on the station. Once the faction module has been destroyed then the station will no longer be considered a pirate station and will gain a (Decayed) state similar to Derelict Stations.
Station | Builder Name(s) | Original Blueprint name | |
---|---|---|---|
Pirate Station Alpha | Dalmont, Skylord Luke, Raiben |
Nexus | |
Pirate Station Beta | Criss (aka Vanhelzing) |
Hub Station | |
Pirate Station Delta | Lancake | Private Military Station | |
Pirate Station Eta | Fwiffo | Command Center | |
Pirate Station Gamma | jzimmerman4 | Nightbane |
Derelict Stations
These Stations are abandoned and are up for grabs. Derelict Stations are decaying stations that are considered neutral to all factions. All stations will spawn with the "(Decayed)" state meaning that any block that is removed from it will only yield Scrap Alloy or Scrap Composite. Salvaging entire stations are a good way to build up stock resources to create Alloyed Metal Meshs and Crystal Composites.
In order for players to claim these stations they must first refurbish them. Refurbishing a derelict station will cost the player a sum of money equivalent to the base value of every block that station is made up of. Once refurbished the station will function like a normal player built station and there will be no restriction on removing blocks from it.
Station | Builder Name(s) | Original Blueprint name | |
---|---|---|---|
Derelict Station Alpha | Skylord Luke (aka tenk11kamikaza) |
Contest_Abandoned_Station | |
Derelict Station Beta | Tshara | Tranquility Station | |
Derelict Station Delta | Crimson-Artist | Lost Shangri-La | |
Derelict Station Eta | worms | Nova | |
Derelict Station Gamma | Atomic Yams | Medical Station |
Related
Game Mechanics |
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Build Mode • Credit • Defense Systems • Docking/Rails • Doors • Effects • Faction • Fleets • Flight Mode • Linking • Logic Signals • Map • Player • Player Items • Production • Propulsion Systems • Reactors • Reactor Chambers • Resources • Shipyards • Shops • Space Station • Support Tool Systems • Trade Network • Warp Gate • Weapons |